feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI
- Add HookSabotage system for survivors to disable hooks temporarily - Add GeneratorKick killer ability to regress generator progress - Add PlayerJumpListener to track survivor jump actions - Add BossBarManager for displaying game state and objectives - Update generator regression logic to support killer kick mechanic - Update KillerController to integrate generator kick ability - Update PlayerInteractListener to handle new interaction types - Refactor game phases to use BossBarManager for UI updates - Update .gitignore to exclude compiled bin/ directory - Simplify PLAN.md documentation for easier maintenance
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