This commit is contained in:
loki5512344 2026-06-10 23:00:12 +02:00
parent 89dc9eb00d
commit 957ab4a5a2
149 changed files with 5379 additions and 3263 deletions

View file

@ -6,7 +6,6 @@ import dev.loki.hatch.Hatch;
import dev.loki.hatch.HatchCondition;
import dev.loki.hatch.HatchEscape;
import dev.loki.player.BasePlayer;
import dev.loki.player.Killer;
import dev.loki.player.PlayerState;
import dev.loki.player.Survivor;
import dev.loki.ui.Sidebar;
@ -23,27 +22,22 @@ import java.util.ArrayList;
import java.util.List;
public class EndgamePhase implements Phase {
private int collapseSeconds;
private final int openTicks;
private int remainingTicks;
private boolean complete;
private boolean gatesActivated;
private boolean killerWin; // true если маньяк убил всех — пропускаем геймплей эндгейма
private GateManager gateManager;
private Hatch hatch;
private HatchCondition hatchCondition;
private HatchEscape hatchEscape;
private Sidebar sidebar;
/** Default constructor — reads collapseSeconds from config on enter() */
public EndgamePhase() {
this.collapseSeconds = -1; // resolved in enter()
this.openTicks = 20 * 20;
}
public EndgamePhase(int collapseSeconds, GateManager gateManager,
public EndgamePhase(GateManager gateManager,
Hatch hatch, HatchCondition hatchCondition) {
this.collapseSeconds = collapseSeconds;
this.openTicks = 20 * 20;
this.gateManager = gateManager;
this.hatch = hatch;
@ -57,20 +51,33 @@ public class EndgamePhase implements Phase {
@Override
public void enter(GameSession session) {
// Read collapseSeconds from config if not explicitly set
if (collapseSeconds < 0) {
collapseSeconds = session.getConfig().getCollapseSeconds();
}
this.remainingTicks = collapseSeconds * 20;
this.complete = false;
this.gatesActivated = false;
this.killerWin = false;
// Проверяем: если все выжившие мертвы/на крюке — это killer win,
// показываем результаты сразу, без геймплея эндгейма
int aliveCount = 0;
for (BasePlayer bp : session.getPlayers().values()) {
if (!bp.isKiller() && bp.getState() != PlayerState.DEAD && bp.getState() != PlayerState.ESCAPED) {
aliveCount++;
}
}
if (aliveCount == 0) {
this.killerWin = true;
this.complete = true;
// Показываем результаты и телепортируем всех в лобби
announceEndgameEnd(session);
teleportAllToLobby(session);
return;
}
// Pick up GateManager from session if not injected via constructor
if (gateManager == null) {
gateManager = session.getGateManager();
}
// Set up sidebar with endgame timer
// Set up sidebar
sidebar = new Sidebar();
for (BasePlayer bp : session.getPlayers().values()) {
Player p = bp.getPlayer();
@ -83,12 +90,8 @@ public class EndgamePhase implements Phase {
@Override
public void tick(GameSession session) {
remainingTicks--;
int secondsLeft = remainingTicks / 20;
// Update sidebar every second
if (remainingTicks % 20 == 0 && sidebar != null) {
sidebar.setEndgameTimer(secondsLeft);
// Update sidebar stats every 40 ticks
if (session.getTicksElapsed() % 40 == 0 && sidebar != null) {
for (BasePlayer bp : session.getPlayers().values()) {
Player p = bp.getPlayer();
if (p != null && p.isOnline()) {
@ -100,32 +103,61 @@ public class EndgamePhase implements Phase {
updateGates(session);
updateHatch(session);
checkWinConditions(session);
sendCountdown(session, secondsLeft);
if (remainingTicks <= 0) {
triggerCollapse(session);
complete = true;
}
}
@Override
public void exit(GameSession session) {
if (sidebar != null) {
for (BasePlayer bp : session.getPlayers().values()) {
Player p = bp.getPlayer();
if (p != null && p.isOnline()) {
sidebar.disableTimerObjective(p);
}
}
sidebar.clear();
sidebar = null;
}
announceEndgameEnd(session);
if (hatch != null) {
hatch.reset();
}
// Для killer_win: результаты уже показаны и телепорт выполнен в enter(),
// здесь просто останавливаем сессию
if (killerWin) {
session.stop();
return;
}
// Нормальный эндгейм: показываем результаты и телепортируем всех в лобби
announceEndgameEnd(session);
teleportAllToLobby(session);
}
/**
* Телепортирует всех игроков в лобби и останавливает сессию.
*/
private void teleportAllToLobby(GameSession session) {
List<BasePlayer> playersToTeleport = new ArrayList<>(session.getPlayers().values());
new BukkitRunnable() {
@Override
public void run() {
for (BasePlayer bp : playersToTeleport) {
Player p = bp.getPlayer();
if (p != null && p.isOnline()) {
p.setGameMode(org.bukkit.GameMode.ADVENTURE);
p.getInventory().clear();
try {
var attr = p.getAttribute(org.bukkit.attribute.Attribute.SCALE);
if (attr != null) attr.setBaseValue(1.0);
} catch (Exception ignored) {}
session.getPlugin().getLobbyManager().teleportToLobby(p);
}
}
session.stop();
}
}.runTaskLater(session.getPlugin(), 100L);
}.runTaskLater(session.getPlugin(), 60L);
}
@Override
@ -133,10 +165,6 @@ public class EndgamePhase implements Phase {
return complete;
}
public int getRemainingSeconds() {
return remainingTicks / 20;
}
// -------------------------------------------------------------------------
// Private helpers
// -------------------------------------------------------------------------
@ -175,7 +203,7 @@ public class EndgamePhase implements Phase {
if (p == null) continue;
Title title = Title.title(
Component.text("ЭНДГЕЙМ!").color(TextColor.color(0xCC0000)),
Component.text("Коллапс через " + collapseSeconds + " сек!").color(NamedTextColor.RED),
Component.text("Ворота открыты! Бегите!").color(NamedTextColor.GREEN),
Title.Times.times(Duration.ofMillis(500), Duration.ofSeconds(3), Duration.ofMillis(500))
);
p.showTitle(title);
@ -214,42 +242,6 @@ public class EndgamePhase implements Phase {
}
}
private void sendCountdown(GameSession session, int secondsLeft) {
if (secondsLeft > 0 && secondsLeft <= 10) {
for (BasePlayer player : session.getPlayers().values()) {
Player p = player.getPlayer();
if (p == null) continue;
Title t = Title.title(
Component.text(String.valueOf(secondsLeft)).color(TextColor.color(0xFF2222)),
Component.empty(),
Title.Times.times(Duration.ZERO, Duration.ofSeconds(1), Duration.ofMillis(200))
);
p.showTitle(t);
p.playSound(p.getLocation(), Sound.BLOCK_NOTE_BLOCK_HAT, 0.5f, 1.0f);
}
}
}
private void triggerCollapse(GameSession session) {
for (BasePlayer player : session.getPlayers().values()) {
if (player.getState() == PlayerState.DEAD || player.getState() == PlayerState.ESCAPED) continue;
Player p = player.getPlayer();
if (p == null) continue;
if (!player.isKiller()) {
p.setHealth(0);
player.setState(PlayerState.DEAD);
} else {
((Killer) player).setCarrying(false);
}
Title t = Title.title(
Component.text("КОЛЛАПС!").color(TextColor.color(0xFF0000)),
Component.text("Карта разрушена!").color(NamedTextColor.RED),
Title.Times.times(Duration.ofMillis(500), Duration.ofSeconds(3), Duration.ofMillis(500))
);
p.showTitle(t);
}
}
private void announceEndgameEnd(GameSession session) {
List<String> results = new ArrayList<>();
results.add("§6§l=== РЕЗУЛЬТАТЫ ===");