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Engine core and assets loading refactor
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10 changed files with 325 additions and 181 deletions
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@ -20,6 +20,9 @@ public:
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PlayerController* playerController;
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Level(World* world, Player* player, Chunks* chunks, PhysicsSolver* physics);
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~Level();
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void update(float delta, bool interactions);
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};
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#endif /* WORLD_LEVEL_H_ */
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