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emissive items
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5 changed files with 25 additions and 9 deletions
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@ -80,7 +80,7 @@ public:
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std::vector<BoxModel> modelBoxes = {};
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std::vector<glm::vec3> modelExtraPoints = {}; //initially made for tetragons
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std::vector<UVRegion> modelUVs = {}; // boxes' tex-UVs also there
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unsigned char emission[4] {0, 0, 0, 0};
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uint8_t emission[4] {0, 0, 0, 0};
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unsigned char drawGroup = 0;
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BlockModel model = BlockModel::block;
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bool lightPassing = false;
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