WorldRenderer refactor

This commit is contained in:
MihailRis 2024-03-08 22:21:18 +03:00
parent 8ea3db9962
commit 07dc12143e
4 changed files with 163 additions and 118 deletions

View file

@ -31,7 +31,7 @@ public:
/// @param context graphics context
/// @param screenShader shader used for fullscreen quad
/// @throws std::runtime_error if use(...) wasn't called before
void render(GfxContext& context, Shader* screenShader);
void render(const GfxContext& context, Shader* screenShader);
};
#endif // GRAPHICS_POST_PROCESSING_H_