mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-04 18:41:51 +00:00
fix document events & breaking: document events removed from 'events' library temporary
This commit is contained in:
parent
8bccdc0250
commit
089bcbbb64
7 changed files with 50 additions and 55 deletions
|
|
@ -22,7 +22,7 @@ UiDocument::UiDocument(
|
|||
|
||||
UiDocument::~UiDocument() {
|
||||
try {
|
||||
scripting::on_ui_destroy(this);
|
||||
scripting::on_ui_destroy(*this);
|
||||
} catch (const std::exception& err) {
|
||||
logger.error() << "an error occurred on calling on_destroy event for document '"
|
||||
<< id << "': " << err.what();
|
||||
|
|
|
|||
|
|
@ -563,7 +563,7 @@ void Hud::add(const HudElement& element, const dv::value& argsArray) {
|
|||
args.emplace_back(static_cast<integer_t>(blockPos[i]));
|
||||
}
|
||||
scripting::on_ui_open(
|
||||
element.getDocument(),
|
||||
*element.getDocument(),
|
||||
std::move(args)
|
||||
);
|
||||
}
|
||||
|
|
@ -578,7 +578,7 @@ void Hud::onRemove(const HudElement& element) {
|
|||
if (invview) {
|
||||
inventory = invview->getInventory().get();
|
||||
}
|
||||
scripting::on_ui_close(document, inventory);
|
||||
scripting::on_ui_close(*document, inventory);
|
||||
if (invview) {
|
||||
invview->unbind();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -86,7 +86,7 @@ UiDocument* menus::show(
|
|||
);
|
||||
auto document = documentPtr.get();
|
||||
engine.getAssets()->store(std::move(documentPtr), fullname);
|
||||
scripting::on_ui_open(document, std::move(args));
|
||||
scripting::on_ui_open(*document, std::move(args));
|
||||
menu->addPage(name, document->getRoot());
|
||||
menu->setPage(name);
|
||||
return document;
|
||||
|
|
@ -99,13 +99,13 @@ void menus::show_process_panel(
|
|||
|
||||
auto menu = engine.getGUI().getMenu();
|
||||
menu->reset();
|
||||
auto doc =
|
||||
auto document =
|
||||
menus::show(engine, "process", {util::wstr2str_utf8(langs::get(text))});
|
||||
std::dynamic_pointer_cast<Container>(doc->getRoot())
|
||||
std::dynamic_pointer_cast<Container>(document->getRoot())
|
||||
->listenInterval(0.01f, [=]() {
|
||||
task->update();
|
||||
|
||||
uint tasksDone = task->getWorkDone();
|
||||
scripting::on_ui_progress(doc, tasksDone, initialWork);
|
||||
scripting::on_ui_progress(*document, tasksDone, initialWork);
|
||||
});
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ InlineFrame::~InlineFrame() = default;
|
|||
void InlineFrame::setSrc(const std::string& src) {
|
||||
this->src = src;
|
||||
if (document) {
|
||||
scripting::on_ui_close(document.get(), nullptr);
|
||||
scripting::on_ui_close(*document, nullptr);
|
||||
document = nullptr;
|
||||
root = nullptr;
|
||||
}
|
||||
|
|
@ -31,7 +31,7 @@ void InlineFrame::setDocument(const std::shared_ptr<UiDocument>& document) {
|
|||
root->setSize(size);
|
||||
|
||||
gui.postRunnable([this]() {
|
||||
scripting::on_ui_open(this->document.get(), {});
|
||||
scripting::on_ui_open(*this->document, {});
|
||||
});
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1144,7 +1144,7 @@ static int l_gui_load_document(lua::State* L) {
|
|||
auto document = documentPtr.get();
|
||||
engine->requireAssets().store(std::move(documentPtr), alias);
|
||||
|
||||
scripting::on_ui_open(document, {args});
|
||||
scripting::on_ui_open(*document, {args});
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -591,53 +591,46 @@ bool scripting::on_item_break_block(
|
|||
);
|
||||
}
|
||||
|
||||
void scripting::on_ui_open(
|
||||
UiDocument* layout, std::vector<dv::value> args
|
||||
) {
|
||||
if (!layout->getScript().onopen) {
|
||||
return;
|
||||
}
|
||||
auto argsptr =
|
||||
std::make_shared<std::vector<dv::value>>(std::move(args));
|
||||
std::string name = layout->getId() + ".open";
|
||||
lua::emit_event(lua::get_main_state(), name, [=](auto L) {
|
||||
for (const auto& value : *argsptr) {
|
||||
lua::pushvalue(L, value);
|
||||
static void call_layout_event(const UiDocument& layout, const std::vector<dv::value>& args, const std::string& eventName) {
|
||||
auto L = lua::get_main_state();
|
||||
lua::pushenv(L, *layout.getEnvironment());
|
||||
if (lua::getfield(L, eventName)) {
|
||||
for (const auto& arg : args) {
|
||||
lua::pushvalue(L, arg);
|
||||
}
|
||||
return argsptr->size();
|
||||
});
|
||||
lua::call_nothrow(L, args.size(), 0);
|
||||
}
|
||||
lua::pop(L);
|
||||
}
|
||||
|
||||
void scripting::on_ui_open(
|
||||
const UiDocument& layout, std::vector<dv::value> args
|
||||
) {
|
||||
if (layout.getScript().onopen) {
|
||||
call_layout_event(layout, args, "on_open");
|
||||
}
|
||||
}
|
||||
|
||||
void scripting::on_ui_progress(
|
||||
UiDocument* layout, int workDone, int workTotal
|
||||
const UiDocument& layout, int workDone, int workTotal
|
||||
) {
|
||||
if (!layout->getScript().onprogress){
|
||||
return;
|
||||
if (layout.getScript().onprogress){
|
||||
call_layout_event(layout, {workDone, workTotal}, "on_progress");
|
||||
}
|
||||
std::string name = layout->getId() + ".progress";
|
||||
lua::emit_event(lua::get_main_state(), name, [=](auto L) {
|
||||
lua::pushinteger(L, workDone);
|
||||
lua::pushinteger(L, workTotal);
|
||||
return 2;
|
||||
});
|
||||
}
|
||||
|
||||
void scripting::on_ui_close(UiDocument* layout, Inventory* inventory) {
|
||||
if (!layout->getScript().onclose) {
|
||||
return;
|
||||
void scripting::on_ui_close(const UiDocument& layout, Inventory* inventory) {
|
||||
if (layout.getScript().onclose) {
|
||||
call_layout_event(
|
||||
layout, {inventory ? inventory->getId() : 0}, "on_close"
|
||||
);
|
||||
}
|
||||
std::string name = layout->getId() + ".close";
|
||||
lua::emit_event(lua::get_main_state(), name, [inventory](auto L) {
|
||||
return lua::pushinteger(L, inventory ? inventory->getId() : 0);
|
||||
});
|
||||
}
|
||||
|
||||
void scripting::on_ui_destroy(UiDocument* layout) {
|
||||
if (!layout->getScript().ondestroy) {
|
||||
return;
|
||||
void scripting::on_ui_destroy(const UiDocument& layout) {
|
||||
if (layout.getScript().ondestroy) {
|
||||
call_layout_event(layout, {}, "on_destroy");
|
||||
}
|
||||
std::string name = layout->getId() + ".destroy";
|
||||
lua::emit_event(lua::get_main_state(), name, [](auto L) { return 0; });
|
||||
}
|
||||
|
||||
void scripting::on_scripts_loading() {
|
||||
|
|
@ -822,12 +815,14 @@ void scripting::load_layout_script(
|
|||
) {
|
||||
int env = *senv;
|
||||
|
||||
lua::pop(lua::get_main_state(), load_script(env, "layout", file, fileName));
|
||||
script.onopen = register_event(env, "on_open", prefix + ".open");
|
||||
script.onprogress =
|
||||
register_event(env, "on_progress", prefix + ".progress");
|
||||
script.onclose = register_event(env, "on_close", prefix + ".close");
|
||||
script.ondestroy = register_event(env, "on_destroy", prefix + ".destroy");
|
||||
auto L = lua::get_main_state();
|
||||
lua::pop(L, load_script(env, "layout", file, fileName));
|
||||
lua::pushenv(L, env);
|
||||
script.onopen = lua::hasfield(L, "on_open");
|
||||
script.onprogress = lua::hasfield(L, "on_progress");
|
||||
script.onclose = lua::hasfield(L, "on_close");
|
||||
script.ondestroy = lua::hasfield(L, "on_destroy");
|
||||
lua::pop(L);
|
||||
}
|
||||
|
||||
void scripting::close() {
|
||||
|
|
|
|||
|
|
@ -153,15 +153,15 @@ namespace scripting {
|
|||
void on_entity_used(const Entity& entity, Player* player);
|
||||
|
||||
/// @brief Called on UI document show
|
||||
void on_ui_open(UiDocument* layout, std::vector<dv::value> args);
|
||||
void on_ui_open(const UiDocument& layout, std::vector<dv::value> args);
|
||||
|
||||
void on_ui_progress(UiDocument* layout, int workDone, int totalWork);
|
||||
void on_ui_progress(const UiDocument& layout, int workDone, int totalWork);
|
||||
|
||||
/// @brief Called on UI document close
|
||||
void on_ui_close(UiDocument* layout, Inventory* inventory);
|
||||
void on_ui_close(const UiDocument& layout, Inventory* inventory);
|
||||
|
||||
/// @brief Called on UI document destroy
|
||||
void on_ui_destroy(UiDocument* layout);
|
||||
void on_ui_destroy(const UiDocument& layout);
|
||||
|
||||
/// @brief Called on Content loading
|
||||
void on_scripts_loading();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue