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chunks rendering multithreading
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10 changed files with 726 additions and 557 deletions
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@ -21,6 +21,7 @@ protected:
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blockid_t const idBazalt;
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public:
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WorldGenerator(const Content* content);
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virtual ~WorldGenerator() = default;
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virtual void generate(voxel* voxels, int x, int z, int seed) = 0;
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};
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