diff --git a/res/shaders/entity.glslf b/res/shaders/entity.glslf index d2eb78f4d..5620ef20a 100644 --- a/res/shaders/entity.glslf +++ b/res/shaders/entity.glslf @@ -40,6 +40,7 @@ void main() { if (alpha * bayer * bayer < 0.1f) { discard; } + alpha = 1.0; } else if (alpha < 0.05f) { discard; }