generation update

This commit is contained in:
lllzebralll 2022-06-28 18:35:15 +03:00
parent c38eeaa57d
commit 0aa891f35f
3 changed files with 38 additions and 19 deletions

View file

@ -70,7 +70,7 @@ int initialize_assets(Assets* assets) {
// All in-game definitions (blocks, items, etc..)
void setup_definitions() {
// AIR
// AIR 0
Block* block = new Block(0,0);
block->drawGroup = 1;
block->lightPassing = true;
@ -79,48 +79,48 @@ void setup_definitions() {
block->selectable = false;
Block::blocks[block->id] = block;
// STONE
// DIRT 1
block = new Block(1,2);
Block::blocks[block->id] = block;
// GRASS
// GRASS 2
block = new Block(2,4);
block->textureFaces[2] = 2;
block->textureFaces[3] = 1;
Block::blocks[block->id] = block;
// LAMP
// LAMP 3
block = new Block(3,3);
block->emission[0] = 15;
block->emission[1] = 14;
block->emission[2] = 13;
Block::blocks[block->id] = block;
// GLASS
// GLASS 4
block = new Block(4,5);
block->drawGroup = 2;
block->lightPassing = true;
Block::blocks[block->id] = block;
// PLANKS
// PLANKS 5
block = new Block(5,6);
Block::blocks[block->id] = block;
// WOOD
// WOOD 6
block = new Block(6,7);
block->textureFaces[2] = 8;
block->textureFaces[3] = 8;
Block::blocks[block->id] = block;
// LEAVES
// LEAVES 7
block = new Block(7,9);
Block::blocks[block->id] = block;
// ACTUAL STONE
// STONE 8
block = new Block(8,10);
Block::blocks[block->id] = block;
// WATER
// WATER 9
block = new Block(9,11);
block->drawGroup = 4;
block->lightPassing = true;
@ -128,6 +128,15 @@ void setup_definitions() {
block->obstacle = false;
block->selectable = false;
Block::blocks[block->id] = block;
// SEND 10
block = new Block(10,12);
Block::blocks[block->id] = block;
// BEDROCK 11
block = new Block(11,13);
block->selectable = false;
Block::blocks[block->id] = block;
}
#endif // DECLARATIONS_H