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feat: deferred shading (day 2)
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23 changed files with 236 additions and 92 deletions
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@ -19,7 +19,7 @@ public:
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bool perspective = true;
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bool flipped = false;
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float near = 0.05f;
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float far = 1500.0f;
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float far = 1e4f;
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bool projset = false;
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glm::mat4 projection;
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