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add entities renderer tint support
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6 changed files with 62 additions and 42 deletions
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@ -62,6 +62,13 @@ class WorldRenderer {
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Camera* camera,
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Shader* linesShader
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);
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void setupWorldShader(
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Shader* shader,
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Camera* camera,
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const EngineSettings& settings,
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float fogFactor
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);
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public:
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static bool showChunkBorders;
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static bool showEntitiesDebug;
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