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fix missing AABB expansion for non-AO faces
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parent
3a78d5f334
commit
0eec97726d
2 changed files with 446 additions and 421 deletions
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@ -245,10 +245,17 @@ void BlocksRenderer::face(
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tint *= d;
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}
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const auto nZ2 = lights ? nZ : Z;
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vertex(coord + (-X - Y + Z) * s, region.u1, region.v1, tint, nZ2, lights ? 0 : 1);
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vertex(coord + ( X - Y + Z) * s, region.u2, region.v1, tint, nZ2, lights ? 0 : 1);
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vertex(coord + ( X + Y + Z) * s, region.u2, region.v2, tint, nZ2, lights ? 0 : 1);
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vertex(coord + (-X + Y + Z) * s, region.u1, region.v2, tint, nZ2, lights ? 0 : 1);
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auto p0 = coord + (-X - Y + Z) * s;
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auto p1 = coord + ( X - Y + Z) * s;
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auto p2 = coord + ( X + Y + Z) * s;
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auto p3 = coord + (-X + Y + Z) * s;
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vertex(p0, region.u1, region.v1, tint, nZ2, lights ? 0 : 1);
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vertex(p1, region.u2, region.v1, tint, nZ2, lights ? 0 : 1);
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vertex(p2, region.u2, region.v2, tint, nZ2, lights ? 0 : 1);
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vertex(p3, region.u1, region.v2, tint, nZ2, lights ? 0 : 1);
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if (!densePass) {
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expand_aabb_4(localAabb, localAabbInit, p0, p1, p2, p3);
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}
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index(0, 1, 2, 0, 2, 3);
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}
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