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remove trash
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1 changed files with 0 additions and 2 deletions
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@ -478,8 +478,6 @@ void WorldRenderer::renderFrame(
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glActiveTexture(GL_TEXTURE0);
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}
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#include <iostream>
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void WorldRenderer::renderBlockOverlay(const DrawContext& wctx) {
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int x = std::floor(player.currentCamera->position.x);
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int y = std::floor(player.currentCamera->position.y);
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