refactor: move and rename EnginePaths

This commit is contained in:
MihailRis 2025-11-09 20:13:59 +03:00
parent 3b583d4dd6
commit 17ffa73ce7
30 changed files with 57 additions and 63 deletions

View file

@ -4,28 +4,29 @@
#include <algorithm>
#include <memory>
#include "engine/Engine.hpp"
#include "coders/commons.hpp"
#include "debug/Logger.hpp"
#include "coders/json.hpp"
#include "content/ContentReport.hpp"
#include "content/ContentControl.hpp"
#include "content/ContentReport.hpp"
#include "content/PacksManager.hpp"
#include "world/files/WorldConverter.hpp"
#include "world/files/WorldFiles.hpp"
#include "debug/Logger.hpp"
#include "engine/Engine.hpp"
#include "engine/EnginePaths.hpp"
#include "frontend/locale.hpp"
#include "frontend/menu.hpp"
#include "frontend/screens/LevelScreen.hpp"
#include "frontend/screens/MenuScreen.hpp"
#include "graphics/ui/GUI.hpp"
#include "graphics/ui/elements/Menu.hpp"
#include "graphics/ui/gui_util.hpp"
#include "objects/Players.hpp"
#include "graphics/ui/GUI.hpp"
#include "interfaces/Task.hpp"
#include "LevelController.hpp"
#include "objects/Players.hpp"
#include "util/stringutil.hpp"
#include "world/files/WorldConverter.hpp"
#include "world/files/WorldFiles.hpp"
#include "world/Level.hpp"
#include "world/World.hpp"
#include "LevelController.hpp"
static debug::Logger logger("engine-control");