From 19836bfde3eb2a0724de28da3661517127d7defd Mon Sep 17 00:00:00 2001 From: MihailRis Date: Thu, 8 Jan 2026 23:37:47 +0300 Subject: [PATCH] remove unused `is_aligned` --- src/graphics/render/BlocksRenderer.cpp | 13 ------------- 1 file changed, 13 deletions(-) diff --git a/src/graphics/render/BlocksRenderer.cpp b/src/graphics/render/BlocksRenderer.cpp index 503326b14..2f700d659 100644 --- a/src/graphics/render/BlocksRenderer.cpp +++ b/src/graphics/render/BlocksRenderer.cpp @@ -274,19 +274,6 @@ void BlocksRenderer::blockAABB( } } -static bool is_aligned(const glm::vec3& v, float e = 1e-6f) { - if (std::abs(v.y) < e && std::abs(v.z) < e && std::abs(v.x) > e) { - return true; - } - if (std::abs(v.x) < e && std::abs(v.z) < e && std::abs(v.y) > e) { - return true; - } - if (std::abs(v.x) < e && std::abs(v.y) < e && std::abs(v.z) > e) { - return true; - } - return false; -} - void BlocksRenderer::blockCustomModel( const glm::ivec3& icoord, const Block& block, blockstate states, bool lights, bool ao ) {