From 19f037a9fd144b02b8c8cc0886f0c91f8a85c986 Mon Sep 17 00:00:00 2001 From: MihailRis Date: Sat, 19 Sep 2026 19:30:29 +0300 Subject: [PATCH] make 'solid' lighting mode default --- src/objects/EntityDef.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/objects/EntityDef.hpp b/src/objects/EntityDef.hpp index b378c02e4..139bce48c 100644 --- a/src/objects/EntityDef.hpp +++ b/src/objects/EntityDef.hpp @@ -40,7 +40,7 @@ struct EntityDef { std::string material; /// @brief Model lighting mode - ModelLightingMode lightingMode = ModelLightingMode::BONE_BASED; + ModelLightingMode lightingMode = ModelLightingMode::SOLID; /// @brief Can the entity be interacted with cursor (on_attack, on_use) bool selectable = true;