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https://github.com/MihailRis/voxelcore.git
synced 2026-10-06 11:31:49 +00:00
add component ARGS variable
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parent
da6b014d62
commit
1b41a75cf4
6 changed files with 24 additions and 7 deletions
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@ -31,7 +31,11 @@ static int l_spawn(lua::State* L) {
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auto defname = lua::tostring(L, 1);
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auto& def = content->entities.require(defname);
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auto pos = lua::tovec3(L, 2);
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level->entities->spawn(def, pos);
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dynamic::Value args = dynamic::NONE;
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if (lua::gettop(L) > 2) {
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args = lua::tovalue(L, 3);
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}
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level->entities->spawn(def, pos, args);
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return 1;
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}
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@ -256,7 +256,12 @@ bool scripting::on_item_break_block(Player* player, const ItemDef* item, int x,
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});
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}
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scriptenv scripting::on_entity_spawn(const EntityDef& def, entityid_t eid, entity_funcs_set& funcsset) {
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scriptenv scripting::on_entity_spawn(
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const EntityDef& def,
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entityid_t eid,
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entity_funcs_set& funcsset,
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dynamic::Value args
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) {
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auto L = lua::get_main_thread();
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lua::requireglobal(L, STDCOMP);
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if (lua::getfield(L, "new_Entity")) {
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@ -266,6 +271,8 @@ scriptenv scripting::on_entity_spawn(const EntityDef& def, entityid_t eid, entit
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auto entityenv = create_entity_environment(get_root_environment(), -1);
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lua::get_from(L, lua::CHUNKS_TABLE, def.scriptName, true);
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lua::pushenv(L, *entityenv);
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lua::pushvalue(L, args);
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lua::setfield(L, "ARGS");
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lua::setfenv(L);
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lua::call_nothrow(L, 0, 0);
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@ -76,7 +76,12 @@ namespace scripting {
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/// @return true if prevents default action
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bool on_item_break_block(Player* player, const ItemDef* item, int x, int y, int z);
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scriptenv on_entity_spawn(const EntityDef& def, entityid_t eid, entity_funcs_set&);
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scriptenv on_entity_spawn(
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const EntityDef& def,
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entityid_t eid,
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entity_funcs_set&,
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dynamic::Value args
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);
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bool on_entity_despawn(const EntityDef& def, const Entity& entity);
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bool on_entity_grounded(const Entity& entity, float force);
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bool on_entity_fall(const Entity& entity);
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