add 'sound-absorption' block material parameter

This commit is contained in:
MihailRis 2026-02-11 21:19:55 +03:00
parent b355e4568d
commit 20155b88d0
14 changed files with 82 additions and 28 deletions

View file

@ -788,10 +788,18 @@ void ALAudio::setAcoustics(Acoustics acoustics) {
return;
}
int reverbEffect = effects[REVERB_EFFECT];
AL_CHECK(alEffectf(
reverbEffect,
AL_REVERB_GAIN,
glm::max(0.1f, glm::min(acoustics.reverbGain, 0.8f) *
(1.0f - glm::min(1.0f, acoustics.reverbAbsorption)))
));
AL_CHECK(alEffectf(reverbEffect, AL_REVERB_REFLECTIONS_DELAY, acoustics.reverbReflectionsDelay));
AL_CHECK(alEffectf(reverbEffect, AL_REVERB_LATE_REVERB_DELAY, acoustics.reverbLateReflectionsDelay));
AL_CHECK(alEffectf(reverbEffect, AL_REVERB_DECAY_TIME, std::max<float>(0.1f, acoustics.reverbDecayTime)));
AL_CHECK(alEffectf(reverbEffect, AL_REVERB_ROOM_ROLLOFF_FACTOR, 0.14f));
// AL_CHECK(alEffectf(reverbEffect, AL_REVERB_GAIN, 0.0f));
// AL_CHECK(alEffectf(reverbEffect, AL_REVERB_GAINHF, 0.0f));
AL_CHECK(alEffectf(reverbEffect, AL_REVERB_REFLECTIONS_GAIN, 0.99f));
AL_CHECK(alEffectf(reverbEffect, AL_REVERB_ROOM_ROLLOFF_FACTOR, acoustics.reverbRoomRolloff));
AL_CHECK(alEffectf(reverbEffect, AL_REVERB_REFLECTIONS_GAIN, glm::pow(acoustics.reverbGain, 2.0f)));
AL_CHECK(alEffectf(reverbEffect, AL_REVERB_LATE_REVERB_GAIN, glm::pow(acoustics.reverbGain, 2.0f)));
AL_CHECK(alEffectf(reverbEffect, AL_REVERB_DECAY_HFRATIO, 1.0f - acoustics.reverbAbsorption));
alAuxiliaryEffectSloti(effectSlots[0], AL_EFFECTSLOT_EFFECT, reverbEffect);
}