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start splitting render pipelines & remove the obsolete world fog parameter
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8 changed files with 223 additions and 147 deletions
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@ -20,7 +20,7 @@ public:
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/// @param linesShader Shader used for rendering lines
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/// @param showChunkBorders Whether to show chunk borders
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void render(
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DrawContext& ctx,
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const DrawContext& ctx,
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const Camera& camera,
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LineBatch& linesBatch,
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Shader& linesShader,
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