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Water render fix, minor refactor, README.md update
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4 changed files with 4 additions and 35 deletions
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@ -47,6 +47,7 @@ public:
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struct EngineSettings {
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int displayWidth;
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int displayHeight;
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/* Anti-aliasing samples */
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int displaySamples;
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const char* title;
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/* Max milliseconds that engine uses for chunks loading only */
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@ -177,7 +178,7 @@ Engine::~Engine() {
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int main() {
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setup_definitions();
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try {
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Engine engine(EngineSettings{ 1280, 720, 1, "VoxelEngine-Cpp v13", 10 });
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Engine engine(EngineSettings{ 1280, 720, 1, "VoxelEngine-Cpp v13", 15 });
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engine.mainloop();
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}
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catch (const initialize_error& err) {
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