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feat: pre-set world: entry-point on world creation
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1 changed files with 1 additions and 1 deletions
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@ -276,8 +276,8 @@ void EngineController::createWorld(
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auto folder = paths.getWorldsFolder() / name;
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call(engine, [this, &paths, folder]() {
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engine.getContentControl().loadContent();
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paths.setCurrentWorldFolder(folder);
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engine.getContentControl().loadContent();
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});
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auto& contentControl = engine.getContentControl();
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