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implement blocks data saving/loading
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11 changed files with 107 additions and 15 deletions
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@ -216,6 +216,8 @@ public:
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std::unique_ptr<light_t[]> getLights(int x, int z);
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chunk_inventories_map fetchInventories(int x, int z);
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BlocksMetadata getBlocksData(int x, int z);
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/// @brief Load saved entities data for chunk
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/// @param x chunk.x
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