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update doc/*/rigging.md
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2 changed files with 7 additions and 3 deletions
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@ -16,6 +16,7 @@ A skeleton file has the following structure:
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"root": {
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"name": "name",
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"model": "model_name",
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"offset": [x, y, z],
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"nodes": [
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...
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]
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@ -24,9 +25,10 @@ A skeleton file has the following structure:
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```
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- root - root element
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- name - name of the element to get the index (field optional)
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- model - name of the model to display the element (field optional)
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- nodes - list of elements - descendants, which are affected by the matrix of this element (the field is optional)
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- name - name of the element to get the index (optional field)
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- model - name of the model to display the element (optional field)
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- offset - element offset relative to the parent (optional field)
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- nodes - list of elements - sub-elements, which are affected by the matrix of this element (optional field)
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At the moment, positioning, rotation, scaling is done through scripting, as well as animation.
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@ -16,6 +16,7 @@
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"root": {
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"name": "имя",
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"model": "имя_модели",
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"offset": [x, y, z],
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"nodes": [
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...
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]
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@ -26,6 +27,7 @@
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- root - корневой элемент
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- name - имя элемента для получения индекса (поле опционально)
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- model - имя модели для отображения элемента (поле опционально)
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- offset - смещение элемента относительно родителя (поле опционально)
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- nodes - список элементов - потомков, на которые влияет матрица данного элемента (поле опционально)
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На данный момент расположение, вращение, масштабирование выполняется через скриптинг, так же как и анимация.
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