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add 'static' entity body-type
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7 changed files with 8 additions and 18 deletions
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@ -39,7 +39,7 @@ struct Sensor {
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};
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enum class BodyType {
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KINEMATIC, DYNAMIC
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STATIC, KINEMATIC, DYNAMIC
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};
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std::optional<BodyType> BodyType_from(std::string_view str);
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