fix: optimization: PVS-Studio warning V813

Passing large objects by const reference avoids unnecessary copying and enhances efficiency.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
Vyacheslav Ivanov 2024-08-02 05:33:32 +03:00 • committed by Pugemon
parent 5b325ac2bc
commit 2c1103307f
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GPG key ID: 472FA343B3CC3287
42 changed files with 173 additions and 144 deletions

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@ -16,8 +16,12 @@ namespace model {
std::string texture;
std::vector<Vertex> vertices;
void addPlane(glm::vec3 pos, glm::vec3 right, glm::vec3 up, glm::vec3 norm);
void addBox(glm::vec3 pos, glm::vec3 size);
void addPlane(
const glm::vec3& pos,
const glm::vec3& right,
const glm::vec3& up,
const glm::vec3& norm);
void addBox(const glm::vec3& pos, const glm::vec3& size);
};
struct Model {