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fix: optimization: PVS-Studio warning V813
Passing large objects by const reference avoids unnecessary copying and enhances efficiency. Reported by: PVS-Studio Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
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5b325ac2bc
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42 changed files with 173 additions and 144 deletions
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@ -68,8 +68,8 @@ SkeletonConfig::SkeletonConfig(const std::string& name, std::unique_ptr<Bone> ro
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size_t SkeletonConfig::update(
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size_t index,
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Skeleton& skeleton,
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Bone* node,
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glm::mat4 matrix) const
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Bone* node,
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const glm::mat4& matrix) const
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{
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auto boneMatrix = skeleton.pose.matrices[index];
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auto boneOffset = node->getOffset();
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@ -85,7 +85,7 @@ size_t SkeletonConfig::update(
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return count;
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}
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void SkeletonConfig::update(Skeleton& skeleton, glm::mat4 matrix) const {
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void SkeletonConfig::update(Skeleton& skeleton, const glm::mat4& matrix) const {
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update(0, skeleton, root.get(), matrix);
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}
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