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https://github.com/MihailRis/voxelcore.git
synced 2026-10-06 03:21:49 +00:00
Merge pull request #940 from MihailRis/fix-assets-pipeline
update assets pipeline (moving to animation branch)
This commit is contained in:
commit
2c6cffcf19
14 changed files with 211 additions and 110 deletions
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@ -92,6 +92,17 @@ static int l_reconfig_packs(lua::State* L) {
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return 0;
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}
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/// @brief Get current content packs configuration
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static int l_get_content(lua::State* L) {
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const auto& configuration = content_control->getContentPacks();
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lua::createtable(L, configuration.size(), 0);
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for (int i = 0; i < configuration.size(); i++) {
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lua::pushlstring(L, configuration[i].id);
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lua::rawseti(L, i + 1);
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}
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return 1;
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}
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/// @brief Get content sources list
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static int l_get_content_sources(lua::State* L) {
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const auto& sources = engine->getContentControl().getContentSources();
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@ -453,6 +464,7 @@ const luaL_Reg applib[] = {
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{"load_content", lua::wrap<l_load_content>},
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{"reset_content", lua::wrap<l_reset_content>},
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{"reconfig_packs", lua::wrap<l_reconfig_packs>},
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{"get_content", lua::wrap<l_get_content>},
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{"get_content_sources", lua::wrap<l_get_content_sources>},
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{"set_content_sources", lua::wrap<l_set_content_sources>},
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{"reset_content_sources", lua::wrap<l_reset_content_sources>},
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@ -74,6 +74,11 @@ static void create_libs(State* L, StateType stateType) {
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getglobal(L, "__vc_app");
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setregistry(L, "app");
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createtable(L, 0, 0);
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pushvalue(L, -1);
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setglobal(L, "__vc_internals");
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setregistry(L, "internals");
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if (stateType == StateType::SCRIPT) {
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getregistry(L, "app");
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setglobal(L, "app");
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@ -288,7 +288,23 @@ void scripting::on_content_load(Content* content) {
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lua::setfield(L, "properties");
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lua::pop(L);
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}
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load_script("post_content.lua", true);
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lua::getregistry(L, "app");
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lua::setglobal(L, "__vc_app");
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lua::getregistry(L, "internals");
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lua::setglobal(L, "__vc_internals");
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try {
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load_script("post_content.lua", true);
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} catch (const std::exception&) {
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lua::pushnil(L);
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lua::setglobal(L, "__vc_app");
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throw;
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}
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lua::pushnil(L);
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lua::setglobal(L, "__vc_app");
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lua::pushnil(L);
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lua::setglobal(L, "__vc_internals");
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load_script("stdcmd.lua", true);
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}
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