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https://github.com/MihailRis/voxelcore.git
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fixes
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parent
7e4db6357b
commit
32e6ec2fb8
3 changed files with 12 additions and 10 deletions
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@ -50,8 +50,8 @@ MenuScreen::MenuScreen(Engine* engine_) : Screen(engine_) {
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menu->set("main");
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uicamera.reset(new Camera(glm::vec3(), Window::height));
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uicamera->perspective = false;
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uicamera->flipped = true;
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uicamera->perspective = false;
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uicamera->flipped = true;
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}
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MenuScreen::~MenuScreen() {
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@ -65,9 +65,9 @@ void MenuScreen::draw(float delta) {
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Window::setBgColor(glm::vec3(0.2f));
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uicamera->setFov(Window::height);
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Shader* uishader = engine->getAssets()->getShader("ui");
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uishader->use();
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uishader->uniformMatrix("u_projview", uicamera->getProjView());
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Shader* uishader = engine->getAssets()->getShader("ui");
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uishader->use();
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uishader->uniformMatrix("u_projview", uicamera->getProjView());
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uint width = Window::width;
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uint height = Window::height;
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@ -99,9 +99,9 @@ LevelScreen::LevelScreen(Engine* engine, Level* level)
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}
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LevelScreen::~LevelScreen() {
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std::cout << "-- writing world" << std::endl;
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std::cout << "-- writing world" << std::endl;
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auto world = level->getWorld();
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world->write(level.get());
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world->write(level.get());
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}
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void LevelScreen::updateHotkeys() {
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