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Fixed a typo in the vector3:rot and duplicate vector2.__eq
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2 changed files with 2 additions and 7 deletions
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@ -8,7 +8,7 @@ local vector2 =
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vector2.__index = vector2
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-- vec2 cocnrtuct
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-- vec2 construct
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function vector2:new(x, y)
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if type(x) ~= "number" or type(y) ~= "number" then
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error("Invalid input argument. Expected two numbers. [ vec2(number, number) ]")
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@ -303,11 +303,6 @@ function vector2.__eq(a, b)
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end
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-- eq vec
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function vector2.__eq(a, b)
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return a.x == b.x and a.y == b.y
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end
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function vector2.__tostring(vcrt)
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return vcrt:strvec2()
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end
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@ -187,7 +187,7 @@ function vector3:rot(angle, axis, convert2deg)
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self.y = sx * x + cx * y
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end
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elseif axis == nil then
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local cosx, sx, cy, sy = math.cos(angle), math.sin(angle), math.cos(angle), math.sin(angle)
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local cx, sx, cy, sy = math.cos(angle), math.sin(angle), math.cos(angle), math.sin(angle)
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local x, y, z = self.x, self.y, self.z
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self.x = cx * x - sx * y
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self.y = sx * x + cx * y
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