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Merge pull request #921 from MihailRis/fix-input
fix missing keys support
This commit is contained in:
commit
33612ebc03
1 changed files with 38 additions and 0 deletions
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@ -40,6 +40,15 @@ static std::unordered_map<std::string, int> keycodes {
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{"right", GLFW_KEY_RIGHT},
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{"right", GLFW_KEY_RIGHT},
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{"down", GLFW_KEY_DOWN},
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{"down", GLFW_KEY_DOWN},
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{"up", GLFW_KEY_UP},
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{"up", GLFW_KEY_UP},
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{"num-lock", GLFW_KEY_NUM_LOCK},
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{"print-screen", GLFW_KEY_PRINT_SCREEN},
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{"num-add", GLFW_KEY_KP_ADD},
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{"num-multiply", GLFW_KEY_KP_MULTIPLY},
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{"num-divide", GLFW_KEY_KP_DIVIDE},
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{"num-subtract", GLFW_KEY_KP_SUBTRACT},
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{"num-enter", GLFW_KEY_KP_ENTER},
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{"num-equal", GLFW_KEY_KP_EQUAL},
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{"num-decimal", GLFW_KEY_KP_DECIMAL},
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};
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};
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static std::unordered_map<std::string, int> mousecodes {
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static std::unordered_map<std::string, int> mousecodes {
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@ -95,6 +104,9 @@ void input_util::initialize() {
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for (char i = 'a'; i <= 'z'; i++) {
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for (char i = 'a'; i <= 'z'; i++) {
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keycodes[std::string({i})] = GLFW_KEY_A - 'a' + i;
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keycodes[std::string({i})] = GLFW_KEY_A - 'a' + i;
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}
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}
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for (int i = 0; i <= 9; i++) {
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keycodes["num-" + std::to_string(i)] = GLFW_KEY_KP_0 + i;
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}
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for (const auto& entry : keycodes) {
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for (const auto& entry : keycodes) {
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keynames[entry.second] = entry.first;
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keynames[entry.second] = entry.first;
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}
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}
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@ -119,8 +131,34 @@ Mousecode input_util::mousecode_from(const std::string& name) {
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return static_cast<Mousecode>(found->second);
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return static_cast<Mousecode>(found->second);
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}
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}
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static const char* numpad_key_names[] {
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"Num 0",
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"Num 1",
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"Num 2",
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"Num 3",
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"Num 4",
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"Num 5",
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"Num 6",
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"Num 7",
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"Num 8",
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"Num 9",
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"Num .",
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"Num /",
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"Num *",
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"Num -",
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"Num +",
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"Num Enter",
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"Num =",
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};
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std::string input_util::to_string(Keycode code) {
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std::string input_util::to_string(Keycode code) {
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int icode_repr = static_cast<int>(code);
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int icode_repr = static_cast<int>(code);
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if (icode_repr == -1) {
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return "Unknown";
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}
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if (icode_repr >= GLFW_KEY_KP_0 && icode_repr <= GLFW_KEY_KP_EQUAL) {
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return numpad_key_names[icode_repr - GLFW_KEY_KP_0];
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}
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const char* name =
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const char* name =
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glfwGetKeyName(icode_repr, glfwGetKeyScancode(icode_repr));
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glfwGetKeyName(icode_repr, glfwGetKeyScancode(icode_repr));
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if (name == nullptr) {
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if (name == nullptr) {
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