feat: environment is primary

This commit is contained in:
MihailRis 2026-05-16 22:24:35 +03:00
parent 4aaa5b2d7e
commit 3476bddc6b
10 changed files with 60 additions and 29 deletions

View file

@ -65,12 +65,12 @@ void World::writeResources(const Content& content) {
io::write_json(wfile->getResourcesFile(), root);
}
void World::write(Level* level) {
level->chunks->saveAll();
info.nextEntityId = level->entities->peekNextID();
void World::write(Level& level) {
level.chunks->saveAll();
info.nextEntityId = level.entities->peekNextID();
wfile->write(this, &content);
auto playerFile = level->players->serialize();
auto playerFile = level.players->serialize();
io::write_json(wfile->getPlayerFile(), playerFile);
writeResources(content);
@ -78,7 +78,8 @@ void World::write(Level* level) {
std::unique_ptr<Level> World::create(
const std::string& name,
const std::string& generator,
const std::string& environment,
const std::string& generatorOverride,
const io::path& directory,
uint64_t seed,
EngineSettings& settings,
@ -87,7 +88,8 @@ std::unique_ptr<Level> World::create(
) {
WorldInfo info {};
info.name = name;
info.generator = generator;
info.environment = environment;
info.explicitGenerator = generatorOverride;
info.seed = seed;
auto world = std::make_unique<World>(
info,
@ -101,7 +103,7 @@ std::unique_ptr<Level> World::create(
logger.info() << "created world '" << name << "' ("
<< directory.string() << ")";
}
logger.info() << "world seed: " << seed << " generator: " << generator;
logger.info() << "world seed: " << seed << " environment: " << environment;
return std::make_unique<Level>(std::move(world), content, settings);
}
@ -122,16 +124,19 @@ std::unique_ptr<Level> World::load(
<< worldFilesPtr->getFolder().string() << ")";
logger.info() << "world version: " << info->major << "." << info->minor
<< " seed: " << info->seed
<< " generator: " << info->generator;
<< " environment: " << info->environment;
auto world = std::make_unique<World>(
auto worldPtr = std::make_unique<World>(
info.value(), std::move(worldFilesPtr), content, packs
);
auto world = worldPtr.get();
auto& wfile = world->wfile;
wfile->readResourcesData(content);
auto level = std::make_unique<Level>(std::move(world), content, settings);
auto level = std::make_unique<Level>(std::move(worldPtr), content, settings);
if (world->getEnvironment().empty()) {
level->environment.generator = world->getInfo().explicitGenerator;
}
io::path file = wfile->getPlayerFile();
if (!io::is_regular_file(file)) {
logger.warning() << "player.json does not exists";
@ -163,8 +168,8 @@ void World::setName(const std::string& name) {
this->info.name = name;
}
void World::setGenerator(const std::string& generator) {
this->info.generator = generator;
void World::setEnvironment(const std::string& environment) {
this->info.environment = environment;
}
bool World::hasPack(const std::string& id) const {
@ -186,8 +191,8 @@ uint64_t World::getSeed() const {
return info.seed;
}
std::string World::getGenerator() const {
return info.generator;
std::string World::getEnvironment() const {
return info.environment;
}
const std::vector<ContentPack>& World::getPacks() const {
@ -196,7 +201,8 @@ const std::vector<ContentPack>& World::getPacks() const {
void WorldInfo::deserialize(const dv::value& root) {
name = root["name"].asString();
generator = root["generator"].asString(generator);
root.at("environment").get(environment);
root.at("generator").get(explicitGenerator);
seed = root["seed"].asInteger(seed);
if (root.has("version")) {
@ -226,7 +232,11 @@ dv::value WorldInfo::serialize() const {
versionobj["minor"] = ENGINE_VERSION_MINOR;
root["name"] = name;
root["generator"] = generator;
if (environment.empty()) {
root["generator"] = explicitGenerator;
} else {
root["environment"] = environment;
}
root["seed"] = seed;
auto& timeobj = root.object("time");