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start 0.32 development
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# Documentation
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# Documentation
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Documentation for 0.31.
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> [!WARNING]
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> Version is in development. Proceed to [Documentation for 0.31.](https://github.com/MihailRis/voxelcore/blob/release-0.31/doc/en/main-page.md)
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## Sections
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## Sections
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# Документация
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# Документация
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Документация версии 0.31.
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> [!WARNING]
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> Версия находится в разработке. Перейдите к [документации для 0.31.](https://github.com/MihailRis/voxelcore/blob/release-0.31/doc/ru/main-page.md)
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## Разделы
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## Разделы
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{
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{
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"id": "base",
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"id": "base",
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"title": "Base",
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"title": "Base",
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"version": "0.31",
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"version": "0.32",
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"description": "basic content package"
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"description": "basic content package"
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}
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}
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#include <string>
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#include <string>
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inline constexpr int ENGINE_VERSION_MAJOR = 0;
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inline constexpr int ENGINE_VERSION_MAJOR = 0;
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inline constexpr int ENGINE_VERSION_MINOR = 31;
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inline constexpr int ENGINE_VERSION_MINOR = 32;
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#ifdef NDEBUG
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#ifdef NDEBUG
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inline constexpr bool ENGINE_DEBUG_BUILD = false;
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inline constexpr bool ENGINE_DEBUG_BUILD = false;
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inline constexpr bool ENGINE_DEBUG_BUILD = true;
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inline constexpr bool ENGINE_DEBUG_BUILD = true;
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#endif // NDEBUG
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#endif // NDEBUG
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inline const std::string ENGINE_VERSION_STRING = "0.31";
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inline const std::string ENGINE_VERSION_STRING = "0.32";
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/// @brief world regions format version
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/// @brief world regions format version
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inline constexpr uint REGION_FORMAT_VERSION = 3;
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inline constexpr uint REGION_FORMAT_VERSION = 3;
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