applying velocity of ground the worst way possible

This commit is contained in:
MihailRis 2026-03-03 22:18:20 +03:00
parent 7f09c47ffb
commit 38354c42f9
8 changed files with 72 additions and 37 deletions

View file

@ -6,5 +6,6 @@ Hitbox::Hitbox(BodyType type, glm::vec3 position, glm::vec3 halfsize)
: type(type),
position(position),
halfsize(halfsize),
velocity(0.0f,0.0f,0.0f)
velocity(0.0f,0.0f,0.0f),
prevPosition(position)
{}