applying velocity of ground the worst way possible

This commit is contained in:
MihailRis 2026-03-03 22:18:20 +03:00
parent 7f09c47ffb
commit 38354c42f9
8 changed files with 72 additions and 37 deletions

View file

@ -53,6 +53,7 @@ private:
glm::vec3& vel,
glm::vec3& pos,
bool prevGrounded,
float dt
float dt,
int substeps
);
};