fix vcm texture sides

This commit is contained in:
MihailRis 2026-06-01 00:08:13 +03:00
parent 1300488a82
commit 38bebac37e
3 changed files with 23 additions and 23 deletions

View file

@ -83,12 +83,12 @@ static util::TextureRegion determine_texture_region(
const Assets& assets, const std::string& texture
) {
static std::array<std::string, 6> faces {
"blocks:dbg_north",
"blocks:dbg_south",
"blocks:dbg_top",
"blocks:dbg_bottom",
"blocks:dbg_west",
"blocks:dbg_east",
"blocks:dbg_west",
"blocks:dbg_bottom",
"blocks:dbg_top",
"blocks:dbg_south",
"blocks:dbg_north",
};
if (texture.length() < 2 || texture.at(0) != '$') {