add animation.action

This commit is contained in:
MihailRis 2026-09-01 23:01:47 +03:00
parent c19733b594
commit 39a3c1201f
6 changed files with 45 additions and 13 deletions

View file

@ -299,4 +299,27 @@ function __vc_internals.load_vca_animation(filepath, identifier)
this.load_vca(filepath, identifier)
end
local running_actions = {}
function this.action(func)
table.insert(running_actions, coroutine.create(func))
end
function __vc_internals.on_animation_frame()
for i=#running_actions,1,-1 do
local co = running_actions[i]
local status, result = coroutine.resume(co)
if not status then
debug.error("error in animation action: "..result)
table.remove(running_actions, i)
elseif coroutine.status(co) == "dead" then
table.remove(running_actions, i)
end
end
end
function __vc_internals.stop_all_actions()
running_actions = {}
end
return this

View file

@ -1,5 +1,6 @@
local __app = __vc_app
local app = __vc_app
local __rules = rules
local internals = __vc_internals
local function configure_SSAO()
-- Temporary using slot to configure built-in SSAO effect
@ -32,7 +33,7 @@ local function configure_SSAO()
end
events.on("core:setting.graphics.ssao.set", update_ssao_quality)
update_ssao_quality(__app.get_setting("graphics.ssao"))
update_ssao_quality(app.get_setting("graphics.ssao"))
end
local function __vc_on_hud_open()
@ -165,7 +166,8 @@ file.__close_all_descriptors = nil
gui_util.__reset_local = nil
stdcomp.reset = nil
local function __vc_on_world_quit()
function internals.on_world_quit()
internals.stop_all_actions()
__rules.clear()
__gui_util_reset_local()
__stdcomp_reset()
@ -215,13 +217,16 @@ function time.post_runnable(runnable)
table.insert(__post_runnables, runnable)
end
function internals.on_render()
internals.on_animation_frame()
end
return {
__vc_on_hud_open = __vc_on_hud_open,
__vc_on_world_open = __vc_on_world_open,
__vc_on_world_tick = __vc_on_world_tick,
__vc_process_before_quit = __vc_process_before_quit,
__vc_on_world_save = __vc_on_world_save,
__vc_on_world_quit = __vc_on_world_quit,
__vc__process_post_runnables = __vc__process_post_runnables,
__vc_is_post_runnable_context = function()
return __vc__is_post_runnable