This commit is contained in:
InfiniteCoder 2024-08-04 17:08:11 +03:00
parent e6da3638f0
commit 3aa0298c85
30 changed files with 42 additions and 42 deletions

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@ -6,7 +6,7 @@
#include <memory>
#include <content/Content.hpp>
#include "../files/WorldFiles.hpp"
#include <files/WorldFiles.hpp>
#include "../graphics/core/Mesh.hpp"
#include "../lighting/Lighting.hpp"
#include "../maths/voxmaths.hpp"

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@ -8,8 +8,8 @@
#include <content/ContentLUT.hpp>
#include <debug/Logger.hpp>
#include <engine.hpp>
#include "../files/WorldConverter.hpp"
#include "../files/WorldFiles.hpp"
#include <files/WorldConverter.hpp>
#include <files/WorldFiles.hpp>
#include "../frontend/locale.hpp"
#include "../frontend/menu.hpp"
#include "../frontend/screens/LevelScreen.hpp"

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@ -3,7 +3,7 @@
#include <algorithm>
#include <debug/Logger.hpp>
#include "../files/WorldFiles.hpp"
#include <files/WorldFiles.hpp>
#include "../interfaces/Object.hpp"
#include "../objects/Entities.hpp"
#include "../physics/Hitbox.hpp"

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@ -3,8 +3,8 @@
#include <constants.hpp>
#include <engine.hpp>
#include "../../../files/engine_paths.hpp"
#include "../../../files/settings_io.hpp"
#include <files/engine_paths.hpp>
#include <files/settings_io.hpp>
#include "../../../frontend/menu.hpp"
#include "../../../frontend/screens/MenuScreen.hpp"
#include "../../../logic/EngineController.hpp"

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@ -3,8 +3,8 @@
#include <coders/gzip.hpp>
#include <engine.hpp>
#include "../../../files/engine_paths.hpp"
#include "../../../files/files.hpp"
#include <files/engine_paths.hpp>
#include <files/files.hpp>
#include "../../../util/stringutil.hpp"
#include "api_lua.hpp"

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@ -6,8 +6,8 @@
#include <assets/AssetsLoader.hpp>
#include <content/Content.hpp>
#include <engine.hpp>
#include "../../../files/WorldFiles.hpp"
#include "../../../files/engine_paths.hpp"
#include <files/WorldFiles.hpp>
#include <files/engine_paths.hpp>
#include "../../../world/Level.hpp"
#include "../../../world/World.hpp"
#include "api_lua.hpp"

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@ -4,7 +4,7 @@
#include <assets/Assets.hpp>
#include <assets/AssetsLoader.hpp>
#include <engine.hpp>
#include "../../../files/engine_paths.hpp"
#include <files/engine_paths.hpp>
#include "../../../world/Level.hpp"
#include "../../../world/World.hpp"
#include "api_lua.hpp"

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@ -7,8 +7,8 @@
#include <content/ContentPack.hpp>
#include <debug/Logger.hpp>
#include <engine.hpp>
#include "../../files/engine_paths.hpp"
#include "../../files/files.hpp"
#include <files/engine_paths.hpp>
#include <files/files.hpp>
#include "../../frontend/UiDocument.hpp"
#include "../../items/Inventory.hpp"
#include "../../items/ItemDef.hpp"

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@ -2,7 +2,7 @@
#include <debug/Logger.hpp>
#include <engine.hpp>
#include "../../files/files.hpp"
#include <files/files.hpp>
#include "../../frontend/hud.hpp"
#include "../../objects/Player.hpp"
#include "lua/api_lua.hpp"