add in-memory png loading implementation

This commit is contained in:
MihailRis 2024-11-27 22:47:18 +03:00
parent f262c0f297
commit 3dc776c90d
2 changed files with 124 additions and 9 deletions

View file

@ -3,10 +3,13 @@
#include <memory>
#include <string>
#include "typedefs.hpp"
class Texture;
class ImageData;
namespace png {
std::unique_ptr<ImageData> load_image_inmemory(const ubyte* bytes, size_t size);
std::unique_ptr<ImageData> load_image(const std::string& filename);
void write_image(const std::string& filename, const ImageData* image);
std::unique_ptr<Texture> load_texture(const std::string& filename);