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update methods schemes
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3 changed files with 7 additions and 6 deletions
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@ -197,7 +197,7 @@ rig:get_color(index: int) -> vec4
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-- Sets the color of the entity
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rig:set_color(color: vec3 | vec4)
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-- Sets the color of the bone by index
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rig:set_color(index: int, color: vec3 | vec4)
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rig:set_color(color: vec3 | vec4, index: int)
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```
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> [!WARNING]
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