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we not use sdl audio
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1 changed files with 1 additions and 1 deletions
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@ -142,7 +142,7 @@ static bool initialize_gl(int width, int height) {
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}
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window_sdl::window_sdl(DisplaySettings *settings, std::string title) noexcept {
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if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_EVENTS)) {
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if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS)) {
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logger.error() << "failed to initialize SDL: " << SDL_GetError();
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isSuccessfull = false;
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return;
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