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F1 hud toggle + old worlds load fix
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3 changed files with 14 additions and 6 deletions
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@ -42,6 +42,7 @@ class LevelScreen : public Screen {
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WorldRenderer* worldRenderer;
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HudRenderer* hud;
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ContentGfxCache* cache;
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bool hudVisible = true;
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void updateHotkeys();
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public:
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LevelScreen(Engine* engine, Level* level);
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