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https://github.com/MihailRis/voxelcore.git
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add particles.stop(...)
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commit
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4 changed files with 16 additions and 10 deletions
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@ -2,6 +2,7 @@
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#include "logic/scripting/scripting_hud.hpp"
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#include "graphics/render/WorldRenderer.hpp"
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#include "graphics/render/ParticlesRenderer.hpp"
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#include "graphics/render/Emitter.hpp"
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#include "assets/assets_util.hpp"
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#include "engine.hpp"
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@ -34,11 +35,19 @@ static int l_emit(lua::State* L) {
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region.region,
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count
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);
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renderer->addEmitter(std::move(emitter));
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return lua::pushinteger(L, renderer->particles->add(std::move(emitter)));
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}
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static int l_stop(lua::State* L) {
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u64id_t id = lua::touinteger(L, 1);
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if (auto emitter = renderer->particles->getEmitter(id)) {
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emitter->stop();
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}
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return 0;
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}
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const luaL_Reg particleslib[] = {
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{"emit", lua::wrap<l_emit>},
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{"stop", lua::wrap<l_stop>},
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{NULL, NULL}
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};
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