mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-09 04:51:49 +00:00
Merge pull request #847 from MihailRis/client-side-tests
client-side `--script`, `--test` support (part 1)
This commit is contained in:
commit
4295af15cc
55 changed files with 1660 additions and 590 deletions
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@ -44,6 +44,7 @@ extern const luaL_Reg posteffectslib[]; // gfx.posteffects
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extern const luaL_Reg quatlib[];
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extern const luaL_Reg randomlib[];
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extern const luaL_Reg compressionlib[];
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extern const luaL_Reg testlib[];
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extern const luaL_Reg text3dlib[]; // gfx.text3d
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extern const luaL_Reg timelib[];
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extern const luaL_Reg tomllib[];
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@ -10,7 +10,7 @@
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#include "util/stringutil.hpp"
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#include "api_lua.hpp"
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#include "../lua_engine.hpp"
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#include "logic/scripting/descriptors_manager.hpp"
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#include "logic/scripting/io_descriptors.hpp"
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namespace fs = std::filesystem;
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using namespace scripting;
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@ -263,13 +263,13 @@ static int l_open_descriptor(lua::State* L) {
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std::vector<char> buffer;
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if(wplusMode) {
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int temp_descriptor = scripting::descriptors_manager::open_descriptor(path, false, true);
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int temp_descriptor = io_descriptors::open_descriptor(path, false, true);
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if (temp_descriptor == -1) {
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throw std::runtime_error("failed to open descriptor for initial reading");
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}
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auto* in_stream = scripting::descriptors_manager::get_input(temp_descriptor);
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auto* in_stream = io_descriptors::get_input(temp_descriptor);
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in_stream->seekg(0, std::ios::end);
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std::streamsize size = in_stream->tellg();
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@ -278,17 +278,17 @@ static int l_open_descriptor(lua::State* L) {
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buffer.resize(size);
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in_stream->read(buffer.data(), size);
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scripting::descriptors_manager::close(temp_descriptor);
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io_descriptors::close(temp_descriptor);
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}
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int descriptor = scripting::descriptors_manager::open_descriptor(path, write, read);
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int descriptor = io_descriptors::open_descriptor(path, write, read);
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if(descriptor == -1) {
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throw std::runtime_error("failed to open descriptor");
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}
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if(wplusMode) {
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auto* out_stream = scripting::descriptors_manager::get_output(descriptor);
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auto* out_stream = io_descriptors::get_output(descriptor);
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out_stream->write(buffer.data(), buffer.size());
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out_stream->flush();
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}
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@ -297,51 +297,31 @@ static int l_open_descriptor(lua::State* L) {
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}
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static int l_has_descriptor(lua::State* L) {
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return lua::pushboolean(L, scripting::descriptors_manager::has_descriptor(lua::tointeger(L, 1)));
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return lua::pushboolean(L, io_descriptors::has_descriptor(lua::tointeger(L, 1)));
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}
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static int l_read_descriptor(lua::State* L) {
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int descriptor = lua::tointeger(L, 1);
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if (!scripting::descriptors_manager::has_descriptor(descriptor)) {
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throw std::runtime_error("unknown descriptor");
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}
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if (!scripting::descriptors_manager::is_readable(descriptor)) {
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throw std::runtime_error("descriptor is not readable");
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}
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int maxlen = lua::tointeger(L, 2);
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auto* stream = scripting::descriptors_manager::get_input(descriptor);
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auto& stream = io_descriptors::require_input(descriptor);
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if (stream.eof()) {
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stream.clear();
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}
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util::Buffer<char> buffer(maxlen);
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stream->read(buffer.data(), maxlen);
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std::streamsize read_len = stream->gcount();
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stream.read(buffer.data(), maxlen);
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std::streamsize read_len = stream.gcount();
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return lua::create_bytearray(L, buffer.data(), read_len);
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}
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static int l_write_descriptor(lua::State* L) {
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int descriptor = lua::tointeger(L, 1);
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if (!scripting::descriptors_manager::has_descriptor(descriptor)) {
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throw std::runtime_error("unknown descriptor");
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}
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if (!scripting::descriptors_manager::is_writeable(descriptor)) {
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throw std::runtime_error("descriptor is not writeable");
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}
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auto data = lua::bytearray_as_string(L, 2);
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auto* stream = scripting::descriptors_manager::get_output(descriptor);
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stream->write(data.data(), static_cast<std::streamsize>(data.size()));
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if (!stream->good()) {
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auto& stream = io_descriptors::require_output(descriptor);
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stream.write(data.data(), static_cast<std::streamsize>(data.size()));
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if (!stream.good()) {
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throw std::runtime_error("failed to write to stream");
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}
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return 0;
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@ -350,12 +330,13 @@ static int l_write_descriptor(lua::State* L) {
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static int l_seek_descriptor(lua::State* L) {
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int descriptor = lua::tointeger(L, 1);
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if (!scripting::descriptors_manager::has_descriptor(descriptor)) {
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if (!io_descriptors::has_descriptor(descriptor)) {
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throw std::runtime_error("unknown descriptor");
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}
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std::string mode = lua::require_string(L, 2);
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auto mode = lua::require_string(L, 2);
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std::ios_base::seekdir dir;
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auto position = lua::tointeger(L, 3);
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switch (mode[0]) {
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case 'b':
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@ -371,45 +352,81 @@ static int l_seek_descriptor(lua::State* L) {
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throw std::runtime_error("invalid seek mode");
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}
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auto* stream = scripting::descriptors_manager::get_output(descriptor);
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if (io_descriptors::is_writeable(descriptor)) {
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auto& stream = io_descriptors::require_output(descriptor);
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stream.seekp(position, dir);
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if (!stream.good()) {
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throw std::runtime_error("failed to seek stream");
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}
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}
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if (io_descriptors::is_readable(descriptor)) {
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auto& stream = io_descriptors::require_input(descriptor);
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stream.seekg(position, dir);
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if (!stream.good()) {
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throw std::runtime_error("failed to seek stream");
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}
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}
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return 0;
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}
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stream->seekp(lua::tointeger(L, 3), dir);
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static int l_tell_descriptor(lua::State* L) {
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int descriptor = lua::tointeger(L, 1);
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if (!stream->good()) {
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throw std::runtime_error("failed to seek stream");
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if (!io_descriptors::has_descriptor(descriptor)) {
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throw std::runtime_error("unknown descriptor");
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}
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return 0;
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if (io_descriptors::is_writeable(descriptor)) {
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auto& stream = io_descriptors::require_output(descriptor);
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return lua::pushinteger(L, stream.tellp());
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} else {
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auto& stream = io_descriptors::require_input(descriptor);
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return lua::pushinteger(L, stream.tellg());
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}
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}
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static int l_flush_descriptor(lua::State* L) {
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int descriptor = lua::tointeger(L, 1);
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if (!scripting::descriptors_manager::has_descriptor(descriptor)) {
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if (!io_descriptors::has_descriptor(descriptor)) {
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throw std::runtime_error("unknown descriptor");
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}
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if (!scripting::descriptors_manager::is_writeable(descriptor)) {
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if (!io_descriptors::is_writeable(descriptor)) {
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throw std::runtime_error("descriptor is not writeable");
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}
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scripting::descriptors_manager::flush(descriptor);
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io_descriptors::flush(descriptor);
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return 0;
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}
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static int l_available_descriptor(lua::State* L) {
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int descriptor = lua::tointeger(L, 1);
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if (!io_descriptors::has_descriptor(descriptor)) {
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throw std::runtime_error("unknown descriptor");
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}
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if (!io_descriptors::is_readable(descriptor)) {
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throw std::runtime_error("descriptor is not readable");
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}
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return lua::pushinteger(L, io_descriptors::available(descriptor));
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}
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static int l_close_descriptor(lua::State* L) {
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int descriptor = lua::tointeger(L, 1);
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if (!scripting::descriptors_manager::has_descriptor(descriptor)) {
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if (!io_descriptors::has_descriptor(descriptor)) {
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throw std::runtime_error("unknown descriptor");
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}
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scripting::descriptors_manager::close(descriptor);
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io_descriptors::close(descriptor);
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return 0;
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}
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static int l_close_all_descriptors(lua::State* L) {
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scripting::descriptors_manager::close_all_descriptors();
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io_descriptors::close_all_descriptors();
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return 0;
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}
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@ -442,7 +459,9 @@ const luaL_Reg filelib[] = {
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{"__read_descriptor", lua::wrap<l_read_descriptor>},
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{"__write_descriptor", lua::wrap<l_write_descriptor>},
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{"__seek_descriptor", lua::wrap<l_seek_descriptor>},
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{"__tell_descriptor", lua::wrap<l_tell_descriptor>},
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{"__flush_descriptor", lua::wrap<l_flush_descriptor>},
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{"__available_descriptor", lua::wrap<l_available_descriptor>},
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{"__close_descriptor", lua::wrap<l_close_descriptor>},
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{"__close_all_descriptors", lua::wrap<l_close_all_descriptors>},
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{nullptr, nullptr}
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@ -420,15 +420,19 @@ static int p_get_data(UINode* node, lua::State* L) {
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return 0;
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}
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static const std::string& request_node_id(const DocumentNode& docnode) {
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std::string id = docnode.node->getId();
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static const std::string& request_node_id(UiDocument& document, UINode& node) {
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const std::string& id = node.getId();
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if (id.empty()) {
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id = "#" + std::to_string(
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reinterpret_cast<std::ptrdiff_t>(docnode.node.get()));
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node.setId( "#" + std::to_string(
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reinterpret_cast<std::ptrdiff_t>(&node)));
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document.pushIndices(node.shared_from_this());
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return node.getId();
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}
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docnode.node->setId(std::move(id));
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docnode.document->pushIndices(docnode.node);
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return docnode.node->getId();
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return id;
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}
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static const std::string& request_node_id(const DocumentNode& docnode) {
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return request_node_id(*docnode.document, *docnode.node);
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}
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/// @brief Push UI-document node object to stack
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@ -443,15 +447,14 @@ static int push_document_node(lua::State* L, const std::string& id) {
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static int p_get_parent(UINode* node, lua::State* L) {
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auto parent = node->getParent();
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if (!parent) {
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if (parent == nullptr) {
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return 0;
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}
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auto docname = lua::require_string(L, 1);
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auto element = lua::require_string(L, 2);
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auto docnode = get_document_node_impl(L, docname, element);
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const auto& id = request_node_id(docnode);
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const auto& id = request_node_id(*docnode.document, *parent);
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return push_document_node(L, id);
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}
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@ -1144,7 +1147,7 @@ static int l_gui_load_document(lua::State* L) {
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auto document = documentPtr.get();
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engine->requireAssets().store(std::move(documentPtr), alias);
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scripting::on_ui_open(document, {args});
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scripting::on_ui_open(*document, {args});
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return 0;
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}
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45
src/logic/scripting/lua/libs/libtest.cpp
Normal file
45
src/logic/scripting/lua/libs/libtest.cpp
Normal file
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@ -0,0 +1,45 @@
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#include "api_lua.hpp"
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#include "engine/Engine.hpp"
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#include "window/input.hpp"
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#include <iostream>
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using namespace scripting;
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static int l_set_button_pressed(lua::State* L) {
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int button = lua::touinteger(L, 1);
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int x = lua::tointeger(L, 2);
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int y = lua::tointeger(L, 3);
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bool pressed = lua::toboolean(L, 4);
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auto& input = engine->getInput();
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input.simulateCursorPos(x, y);
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input.simulateClick(button, pressed);
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return 0;
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}
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static int l_set_key_pressed(lua::State* L) {
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auto key = lua::require_string(L, 1);
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bool pressed = lua::toboolean(L, 2);
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auto& input = engine->getInput();
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input.simulateKey(input_util::keycode_from(key), pressed);
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return 0;
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}
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static int l_enter_text(lua::State* L) {
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auto string = lua::require_wstring(L, 1);
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auto& input = engine->getInput();
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for (auto chr : string) {
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input.simulateCodepoint(chr);
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}
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return 0;
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}
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const luaL_Reg testlib[] = {
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{"set_button_pressed", lua::wrap<l_set_button_pressed>},
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{"set_key_pressed", lua::wrap<l_set_key_pressed>},
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{"enter_text", lua::wrap<l_enter_text>},
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{nullptr, nullptr}
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};
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@ -129,6 +129,9 @@ static int l_get_generator(lua::State* L) {
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}
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static int l_get_chunk_data(lua::State* L) {
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if (level == nullptr) {
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throw std::runtime_error("world is not open");
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}
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int x = static_cast<int>(lua::tointeger(L, 1));
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int z = static_cast<int>(lua::tointeger(L, 2));
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const auto& chunk = level->chunks->getChunk(x, z);
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@ -175,7 +178,7 @@ static void integrate_chunk_client(Chunk& chunk) {
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static int l_set_chunk_data(lua::State* L) {
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if (level == nullptr) {
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throw std::runtime_error("no open world");
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throw std::runtime_error("world is not open");
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}
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int x = static_cast<int>(lua::tointeger(L, 1));
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@ -201,7 +204,7 @@ static int l_set_chunk_data(lua::State* L) {
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static int l_save_chunk_data(lua::State* L) {
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if (level == nullptr) {
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throw std::runtime_error("no open world");
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throw std::runtime_error("world is not open");
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}
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int x = static_cast<int>(lua::tointeger(L, 1));
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@ -19,6 +19,7 @@ namespace {
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debug::Logger logger("lua-state");
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lua::State* main_thread = nullptr;
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bool headless_mode = false;
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bool test_mode = false;
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const std::unordered_map<std::string, std::string>* project_args;
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}
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@ -70,12 +71,12 @@ static void create_libs(State* L, StateType stateType) {
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openlib(L, "yaml", yamllib);
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openlib(L, "__vc_app", applib);
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lua::getglobal(L, "__vc_app");
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lua::setregistry(L, "app");
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getglobal(L, "__vc_app");
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setregistry(L, "app");
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if (stateType == StateType::SCRIPT) {
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lua::getregistry(L, "app");
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lua::setglobal(L, "app");
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getregistry(L, "app");
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setglobal(L, "app");
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}
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if (stateType == StateType::BASE || stateType == StateType::SCRIPT) {
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openlib(L, "assets", assetslib);
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@ -100,6 +101,10 @@ static void create_libs(State* L, StateType stateType) {
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openlib(L, "__transform", transformlib);
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}
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if (::test_mode) {
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openlib(L, "test", testlib);
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}
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addfunc(L, "print", lua::wrap<l_print>);
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addfunc(L, "crc32", lua::wrap<l_crc32>);
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}
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@ -192,6 +197,7 @@ void lua::initialize(const EnginePaths& paths, const CoreParameters& params) {
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logger.info() << LUAJIT_VERSION;
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headless_mode = params.headless;
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test_mode = params.testMode;
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project_args = ¶ms.projectArgs;
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main_thread = create_state(
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paths, params.headless ? StateType::SCRIPT : StateType::BASE
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