change: skeletons are assets now, not content units

This commit is contained in:
MihailRis 2026-01-16 00:34:20 +03:00
parent 587c140a6b
commit 42c4716be2
17 changed files with 144 additions and 120 deletions

View file

@ -69,4 +69,12 @@ namespace assetload {
const std::string& name,
const std::shared_ptr<AssetCfg>& settings
);
postfunc skeleton(
AssetsLoader*,
const ResPaths& paths,
const std::string& file,
const std::string& name,
const std::shared_ptr<AssetCfg>& settings
);
}