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feat: actually working slow prototype
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4 changed files with 83 additions and 10 deletions
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@ -75,6 +75,8 @@ public:
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void drawChunks(const Camera& camera, Shader& shader);
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void drawSortedMeshes(const Camera& camera, Shader& shader);
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void update();
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static size_t visibleChunks;
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