fix vc.is_headless

This commit is contained in:
MihailRis 2026-05-28 21:02:52 +03:00
parent 09af59c816
commit 4565c6a3bd

View file

@ -17,6 +17,7 @@
static debug::Logger logger("lua-state");
static lua::State* main_thread = nullptr;
static bool headless_mode = false;
using namespace lua;
@ -146,20 +147,45 @@ void lua::init_state(State* L, StateType stateType) {
newusertype<LuaHeightmap>(L);
newusertype<LuaVoxelFragment>(L);
newusertype<LuaCanvas>(L);
pushboolean(L, headless_mode);
setglobal(L, "__VC_HEADLESS");
auto file = "res:scripts/stdmin.lua";
auto src = io::read_string(file);
lua::pop(L, lua::execute(L, 0, src, "core:scripts/stdmin.lua"));
newusertype<LuaRandom>(L);
if (getglobal(L, "random")) {
if (getglobal(L, "__vc_Random")) {
setfield(L, "Random");
}
pop(L);
}
newusertype<LuaPCMStream>(L);
if (getglobal(L, "audio")) {
if (getglobal(L, "__vc_PCMStream")) {
setfield(L, "PCMStream");
}
pop(L);
}
if (stateType == StateType::GENERATOR) {
pushnil(L);
setglobal(L, "ffi");
}
}
void lua::initialize(const EnginePaths& paths, const CoreParameters& params) {
logger.info() << LUA_VERSION;
logger.info() << LUAJIT_VERSION;
headless_mode = params.headless;
main_thread = create_state(
paths, params.headless ? StateType::SCRIPT : StateType::BASE
);
lua::pushstring(main_thread, params.scriptFile.stem().u8string());
lua::setglobal(main_thread, "__VC_SCRIPT_NAME");
lua::pushboolean(main_thread, params.headless);
lua::setglobal(main_thread, "__VC_HEADLESS");
}
void lua::finalize() {
@ -191,29 +217,5 @@ State* lua::create_state(const EnginePaths& paths, StateType stateType) {
throw luaerror("could not initialize Lua state");
}
init_state(L, stateType);
auto file = "res:scripts/stdmin.lua";
auto src = io::read_string(file);
lua::pop(L, lua::execute(L, 0, src, "core:scripts/stdmin.lua"));
newusertype<LuaRandom>(L);
if (getglobal(L, "random")) {
if (getglobal(L, "__vc_Random")) {
setfield(L, "Random");
}
pop(L);
}
newusertype<LuaPCMStream>(L);
if (getglobal(L, "audio")) {
if (getglobal(L, "__vc_PCMStream")) {
setfield(L, "PCMStream");
}
pop(L);
}
if (stateType == StateType::GENERATOR) {
pushnil(L);
setglobal(L, "ffi");
}
return L;
}