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Custom models lights fix
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2 changed files with 16 additions and 7 deletions
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@ -68,7 +68,7 @@ class BlocksRenderer {
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const glm::vec3& Y,
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const glm::vec3& Z,
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const UVRegion& texreg,
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const glm::vec4& tint);
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bool lights);
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void blockCube(int x, int y, int z, const UVRegion(&faces)[6], const Block* block, ubyte states, bool lights);
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void blockAABB(const glm::ivec3& coord,
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