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'dynamic' namespace refactor + sensitivity is a NumberSetting now
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14 changed files with 168 additions and 140 deletions
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@ -9,6 +9,7 @@
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#include "content/Content.h"
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#include "content/ContentPack.h"
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#include "files/engine_paths.h"
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#include "files/settings_io.h"
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#include <filesystem>
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#include <memory>
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@ -37,6 +38,7 @@ public:
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class Engine {
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EngineSettings& settings;
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SettingsHandler settingsHandler;
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EnginePaths* paths;
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std::unique_ptr<Assets> assets = nullptr;
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@ -118,6 +120,8 @@ public:
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/// @brief Enqueue function call to the end of current frame in draw thread
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void postRunnable(runnable callback);
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SettingsHandler& getSettingsHandler();
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};
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#endif // SRC_ENGINE_H_
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