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Fractional GUI scale (0.5 step), fit menu to window, fix settings pages
- display.gui-scale is now a number: 0 (auto) or 0.5..4 in 0.5 steps - explicit scale is no longer limited by window size (tiled windows); only an open menu page is shrunk to fit the window - snap Batch2D vertices to pixels on fractional scale (fixes dots above text) - pass app to settings_common via options (not visible inside modules) - gui.get_scale() returns a number
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13 changed files with 76 additions and 41 deletions
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@ -3,6 +3,7 @@
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-- Usage in a page script:
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--
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-- local settings = require "core:settings_common".new(document, {
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-- app = app,
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-- tostring_overrides = {["display.framerate"] = function(x) ... end}
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-- })
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-- -- templates call these functions by name, so they must be global
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@ -15,9 +16,11 @@ local settings_common = {}
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--- Create helpers bound to the page document.
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--- @param document the page document
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--- @param options table (optional) with fields:
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--- app: the page's `app` library (not visible inside modules)
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--- tostring_overrides: {[setting_id] = function(value) -> string}
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function settings_common.new(document, options)
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options = options or {}
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local app = options.app
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local tostring_overrides = options.tostring_overrides or {}
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local this = {}
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