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rename Level.chunksStorage to Level.chunks
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14 changed files with 46 additions and 51 deletions
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@ -66,7 +66,7 @@ void World::writeResources(const Content* content) {
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void World::write(Level* level) {
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const Content* content = level->content;
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level->chunksStorage->saveAll();
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level->chunks->saveAll();
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info.nextEntityId = level->entities->peekNextID();
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wfile->write(this, content);
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